Filuta AI is building an automated QA tool for game development studios using our proprietary technology based on Symbolic AI.
Your focus would be to implement this technology to different games and game engines.
We are looking for a mid-senior C++ engineer to be our universal engineer with abstract thinking, algorithmic focus, and hacker’s attitude.
Do you need to be INTO Gaming?
Well, yes. But being a hobbyist is more than enough :-) . We are primarily looking for a universal algorithm focused engineer, who can tackle anything no matter the purpose - from Gaming to Accounting SW. That being said, games are going to be your predominant focus.
Other relevant experience that will be advantageous:
The Filuta AI platform democratizes intelligent automation by enabling efficient creation of composite AI solutions through a combination of self-supervised learning and automatic symbolic domain synthesis techniques.
We are a highly innovative, ambitious, well-funded and rapidly growing company with EU and US based customers. We serve a $600B/y intelligent automation market (>$1T in 2026) and provide tangible value across industries.
We are a pre-seed startup. Very new, very raw. No bullshit here. We value people who have “maker’s attitude”, artisans with strong independence, desire to build something amazing, and ability to overcome obstacles.
We were supported by the system project Technological Incubation
The AIPlan4EU project is funded by the European Commission – H2020 research and innovation programme under grant agreement No 101016442